From 774eb1524c3a1e0a9567e6aff3315b4686ab3e75 Mon Sep 17 00:00:00 2001 From: Dmitry Tejblum Date: Tue, 23 Jun 2009 17:16:32 +0400 Subject: [ospfd] cancel OSPF timer hack in nsm_change_state This piece of code causes all Quagga routers on a broadcast link to send a HELLO packet simultaneously if they see a new neighbor. It also resets the HELLO timer, so all the quagga routers will continue to send HELLO packets simultaneously in the future. This is not good (especially on networks with a lot of Quagga routers connected), and is explicitly discouraged by the OSPF standard, RFC 2328 (chapter 4.4.Timers). I suggest to remove the code snippet, it does not provide much benefit anyway. --- ospfd/ospf_nsm.c | 8 -------- 1 file changed, 8 deletions(-) (limited to 'ospfd') diff --git a/ospfd/ospf_nsm.c b/ospfd/ospf_nsm.c index f3ac9eaa..15fff349 100644 --- a/ospfd/ospf_nsm.c +++ b/ospfd/ospf_nsm.c @@ -778,14 +778,6 @@ nsm_change_state (struct ospf_neighbor *nbr, int state) break; } - /* Performance hack. Send hello immideately when some neighbor enter - Init state. This whay we decrease neighbor discovery time. Gleb.*/ - if (state == NSM_Init) - { - OSPF_ISM_TIMER_OFF (oi->t_hello); - OSPF_ISM_TIMER_MSEC_ON (oi->t_hello, ospf_hello_timer, 1); - } - /* Preserve old status? */ } -- cgit v1.2.1