/* Priority queue functions. Copyright (C) 2003 Yasuhiro Ohara This file is part of GNU Zebra. GNU Zebra is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GNU Zebra is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Zebra; see the file COPYING. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include "memory.h" #include "pqueue.h" /* priority queue using heap sort */ /* pqueue->cmp() controls the order of sorting (i.e, ascending or descending). If you want the left node to move upper of the heap binary tree, make cmp() to return less than 0. for example, if cmp (10, 20) returns -1, the sorting is ascending order. if cmp (10, 20) returns 1, the sorting is descending order. if cmp (10, 20) returns 0, this library does not do sorting (which will not be what you want). To be brief, if the contents of cmp_func (left, right) is left - right, dequeue () returns the smallest node. Otherwise (if the contents is right - left), dequeue () returns the largest node. */ #define DATA_SIZE (sizeof (void *)) #define PARENT_OF(x) ((x - 1) / 2) #define LEFT_OF(x) (2 * x + 1) #define RIGHT_OF(x) (2 * x + 2) #define HAVE_CHILD(x,q) (x < (q)->size / 2) void trickle_up (int index, struct pqueue *queue) { void *tmp; /* Save current node as tmp node. */ tmp = queue->array[index]; /* Continue until the node reaches top or the place where the parent node should be upper than the tmp node. */ while (index > 0 && (*queue->cmp) (tmp, queue->array[PARENT_OF (index)]) < 0) { /* actually trickle up */ queue->array[index] = queue->array[PARENT_OF (index)]; if (queue->update != NULL) (*queue->update) (queue->array[index], index); index = PARENT_OF (index); } /* Restore the tmp node to appropriate place. */ queue->array[index] = tmp; if (queue->update != NULL) (*queue->update) (tmp, index); } void trickle_down (int index, struct pqueue *queue) { void *tmp; int which; /* Save current node as tmp node. */ tmp = queue->array[index]; /* Continue until the node have at least one (left) child. */ while (HAVE_CHILD (index, queue)) { /* If right child exists, and if the right child is more proper to be moved upper. */ if (RIGHT_OF (index) < queue->size && (*queue->cmp) (queue->array[LEFT_OF (index)], queue->array[RIGHT_OF (index)]) > 0) which = RIGHT_OF (index); else which = LEFT_OF (index); /* If the tmp node should be upper than the child, break. */ if ((*queue->cmp) (queue->array[which], tmp) > 0) break; /* Actually trickle down the tmp node. */ queue->array[index] = queue->array[which]; if (queue->update != NULL) (*queue->update) (queue->array[index], index); index = which; } /* Restore the tmp node to appropriate place. */ queue->array[index] = tmp; if (queue->update != NULL) (*queue->update) (tmp, index); } struct pqueue * pqueue_create (void) { struct pqueue *queue; queue = XCALLOC (MTYPE_PQUEUE, sizeof (struct pqueue)); queue->array = XCALLOC (MTYPE_PQUEUE_DATA, DATA_SIZE * PQUEUE_INIT_ARRAYSIZE); queue->array_size = PQUEUE_INIT_ARRAYSIZE; /* By default we want nothing to happen when a node changes. */ queue->update = NULL; return queue; } void pqueue_delete (struct pqueue *queue) { XFREE (MTYPE_PQUEUE_DATA, queue->array); XFREE (MTYPE_PQUEUE, queue); } static int pqueue_expand (struct pqueue *queue) { void **newarray; newarray = XCALLOC (MTYPE_PQUEUE_DATA, queue->array_size * DATA_SIZE * 2); if (newarray == NULL) return 0; memcpy (newarray, queue->array, queue->array_size * DATA_SIZE); XFREE (MTYPE_PQUEUE_DATA, queue->array); queue->array = newarray; queue->array_size *= 2; return 1; } void pqueue_enqueue (void *data, struct pqueue *queue) { if (queue->size + 2 >= queue->array_size && ! pqueue_expand (queue)) return; queue->array[queue->size] = data; if (queue->update != NULL) (*queue->update) (data, queue->size); trickle_up (queue->size, queue); queue->size ++; } void * pqueue_dequeue (struct pqueue *queue) { void *data = queue->array[0]; queue->array[0] = queue->array[--queue->size]; trickle_down (0, queue); return data; }