/* * Quagga Work Queues. * * Copyright (C) 2005 Sun Microsystems, Inc. * * This file is part of Quagga. * * Quagga is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2, or (at your option) any * later version. * * Quagga is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Quagga; see the file COPYING. If not, write to the Free * Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef _QUAGGA_WORK_QUEUE_H #define _QUAGGA_WORK_QUEUE_H /* Hold time for the initial schedule of a queue run, in millisec */ #define WORK_QUEUE_DEFAULT_HOLD 50 /* action value, for use by item processor and item error handlers */ typedef enum { WQ_SUCCESS = 0, WQ_ERROR, /* Error, run error handler if provided */ WQ_RETRY_NOW, /* retry immediately */ WQ_RETRY_LATER, /* retry later, cease processing work queue */ WQ_REQUEUE, /* requeue item, continue processing work queue */ WQ_QUEUE_BLOCKED, /* Queue cant be processed at this time. * Similar to WQ_RETRY_LATER, but doesn't penalise * the particular item.. */ } wq_item_status; /* A single work queue item, unsurprisingly */ struct work_queue_item { void *data; /* opaque data */ unsigned short ran; /* # of times item has been run */ }; #define WQ_UNPLUGGED (1 << 0) /* available for draining */ struct work_queue { /* Everything but the specification struct is private * the following may be read */ struct thread_master *master; /* thread master */ struct thread *thread; /* thread, if one is active */ char *name; /* work queue name */ /* Specification for this work queue. * Public, must be set before use by caller. May be modified at will. */ struct { /* optional opaque user data, global to the queue. */ void *data; /* work function to process items with: * First argument is the workqueue queue. * Second argument is the item data */ wq_item_status (*workfunc) (struct work_queue *, void *); /* error handling function, optional */ void (*errorfunc) (struct work_queue *, struct work_queue_item *); /* callback to delete user specific item data */ void (*del_item_data) (struct work_queue *, void *); /* completion callback, called when queue is emptied, optional */ void (*completion_func) (struct work_queue *); /* max number of retries to make for item that errors */ unsigned int max_retries; unsigned int hold; /* hold time for first run, in ms */ } spec; /* remaining fields should be opaque to users */ struct list *items; /* queue item list */ unsigned long runs; /* runs count */ struct { unsigned int best; unsigned int granularity; unsigned long total; } cycles; /* cycle counts */ /* private state */ u_int16_t flags; /* user set flag */ }; /* User API */ /* create a new work queue, of given name. * user must fill in the spec of the returned work queue before adding * anything to it */ extern struct work_queue *work_queue_new (struct thread_master *, const char *); /* destroy work queue */ extern void work_queue_free (struct work_queue *); /* Add the supplied data as an item onto the workqueue */ extern void work_queue_add (struct work_queue *, void *); /* plug the queue, ie prevent it from being drained / processed */ extern void work_queue_plug (struct work_queue *wq); /* unplug the queue, allow it to be drained again */ extern void work_queue_unplug (struct work_queue *wq); /* Helpers, exported for thread.c and command.c */ extern int work_queue_run (struct thread *); extern struct cmd_element show_work_queues_cmd; #endif /* _QUAGGA_WORK_QUEUE_H */