From a7ed8f90215ed948a5cba8e9f78b5d00c7b5c488 Mon Sep 17 00:00:00 2001 From: Emanuele Caruso Date: Sun, 5 Jun 2011 06:27:31 +0200 Subject: Exponential acceleration discontinued. Deleted all related code --- Tonokip_Firmware/configuration.h | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'Tonokip_Firmware/configuration.h') diff --git a/Tonokip_Firmware/configuration.h b/Tonokip_Firmware/configuration.h index 7710f82..5370977 100644 --- a/Tonokip_Firmware/configuration.h +++ b/Tonokip_Firmware/configuration.h @@ -19,11 +19,6 @@ //Comment this to disable ramp acceleration #define RAMP_ACCELERATION 1 -//Uncomment this to enable exponential acceleration. WARNING!! This is not supported in the current version, and will be fixed before -// merging it to the stable branch. -// TODO: fix exp acceleration to correctly perform N bresenham. -//#define EXP_ACCELERATION 1 - //Acceleration settings #ifdef RAMP_ACCELERATION //X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot. @@ -31,14 +26,6 @@ float max_start_speed_units_per_second[] = {25.0,25.0,0.2,10.0}; long max_acceleration_units_per_sq_second[] = {1000,1000,50,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts long max_travel_acceleration_units_per_sq_second[] = {500,500,50}; // X, Y, Z max acceleration in mm/s^2 for travel moves #endif -#ifdef EXP_ACCELERATION -float full_velocity_units = 10; // the units between minimum and G1 move feedrate -float travel_move_full_velocity_units = 10; // used for travel moves -float min_units_per_second = 35.0; // the minimum feedrate -float min_constant_speed_units = 2; // the minimum units of an accelerated move that must be done at constant speed - // Note that if the move is shorter than this value, acceleration won't be perfomed, - // but will be done at the minimum between min_units_per_seconds and move feedrate speeds. -#endif // AD595 THERMOCOUPLE SUPPORT UNTESTED... USE WITH CAUTION!!!! -- cgit v1.2.1