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authorPaul Jakma <paul.jakma@sun.com>2006-07-27 21:49:00 +0000
committerPaul Jakma <paul.jakma@sun.com>2006-07-27 21:49:00 +0000
commit6d691129594f87958ecaf4169b2e1f62f90d3616 (patch)
tree4c1fb7ec763de18938af31f1f261f47db8da3391 /ospfclient
parentb0498dc6ff0510efe9467fbaed41945f3f056af4 (diff)
[zebra] Bug #268, Fix race between add/delete of routes, sanitise rib queueing
2006-07-27 Paul Jakma <paul.jakma@sun.com> * rib.h: (struct rib) Add a route_node rn_status flag field, this has to be copied every time head RIB of a route_node changes. Remove the rib lock field, not needed - see below. Add a status field for RIB-private flags. * zebra_rib.c: Add a global for the workqueue hold time, useful for testing. (general) Fix for bug #268. Problem originally detailed by Simon Bryden in [quagga-dev 4001]. Essentially, add/delete of a RIB must happen /before/ the queue. Best-path selection (ie rib_process) and reaping of freed RIBs can then be done after queueing. Only the route_node is queued - no important RIB state (i.e. whether a RIB is to be deleted) is queued. (struct zebra_queue_node_t) Disappears, no longer need to track multiple things on the queue, only the route_node. (rib_{lock,unlock}) removed, RIBs no longer need to be refcounted, no longer queued. (rib_queue_qnode_del) Removed, deleted RIBs no longer deleted via the queue. (rib_queue_add_qnode) deleted (rib_queue_add) Only the route_node is queued for best-path selection, we can check whether it is already queued or not and avoid queueing same node twice - struct rib * argument is not needed. (rib_link/unlink) (un)link RIB from route_node. (rib_{add,del}node) Front-end to updates of a RIB. (rib_process) Reap any deleted RIBs via rib_unlink. Unset the route_node 'QUEUED' flag. (General) Remove calls to rib_queue_add where add/del node was called - not needed, update calls where not. Ignore RIB_ENTRY_REMOVEd ribs in loops through route_nodes
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