diff options
Diffstat (limited to 'lib/workqueue.h')
-rw-r--r-- | lib/workqueue.h | 20 |
1 files changed, 2 insertions, 18 deletions
diff --git a/lib/workqueue.h b/lib/workqueue.h index 0a398ded..c06f481f 100644 --- a/lib/workqueue.h +++ b/lib/workqueue.h @@ -24,10 +24,8 @@ #ifndef _QUAGGA_WORK_QUEUE_H #define _QUAGGA_WORK_QUEUE_H -/* Work queue default hold and cycle times - millisec */ -#define WORK_QUEUE_DEFAULT_HOLD 50 /* hold-time between runs of a queue */ -#define WORK_QUEUE_DEFAULT_DELAY 10 /* minimum delay for queue runs */ -#define WORK_QUEUE_DEFAULT_FLOOD 40 /* flood factor, ~2s with prev values */ +/* Hold time for the initial schedule of a queue run, in millisec */ +#define WORK_QUEUE_DEFAULT_HOLD 50 /* action value, for use by item processor and item error handlers */ typedef enum @@ -90,25 +88,11 @@ struct work_queue unsigned int max_retries; unsigned int hold; /* hold time for first run, in ms */ - unsigned int delay; /* min delay between queue runs, in ms */ - - unsigned int flood; /* number of queue runs after which we consider - * queue to be flooded, where the runs are - * consecutive and each has used its full slot, - * and the queue has still not been cleared. If - * the queue is flooded, then we try harder to - * clear it by ignoring the hold and delay - * times. No point sparing CPU resources just - * to use ever more memory resources. - */ } spec; /* remaining fields should be opaque to users */ struct list *items; /* queue item list */ unsigned long runs; /* runs count */ - unsigned int runs_since_clear; /* number of runs since queue was - * last cleared - */ struct { unsigned int best; |