diff options
Diffstat (limited to 'lib')
-rw-r--r-- | lib/ChangeLog | 47 | ||||
-rw-r--r-- | lib/thread.c | 239 | ||||
-rw-r--r-- | lib/thread.h | 38 | ||||
-rw-r--r-- | lib/vty.c | 8 |
4 files changed, 199 insertions, 133 deletions
diff --git a/lib/ChangeLog b/lib/ChangeLog index 65abfd03..8da9870e 100644 --- a/lib/ChangeLog +++ b/lib/ChangeLog @@ -1,5 +1,52 @@ 2005-04-27 Andrew J. Schorr <ajschorr@alumni.princeton.edu> + Add wall-clock timing statistics to 'show thread cpu' output. + * thread.h: Define struct rusage_t to contain wall-clock time + and cpu time. Change GETRUSAGE macro to collect both pieces + of data. Make appropriate changes to struct cpu_thread_history + to track CPU time and real time. Change proto for + thread_consumed_time to return real and cpu time elapsed. + And declare a new global variable 'struct timeval recent_time'. + * thread.c (struct timeval recent_time): New global timestamp variable. + (timeval_adjust): If timeout is negative, set to 0 (not 10 + microseconds). And remove upper bound of 1,000,000 seconds, since + this does not seem to make any sense (and it breaks + funcname_thread_add_timer_timeval). + (timeval_cmp): Should return long, not int. + (vty_out_cpu_thread_history): Show CPU time and real time. + (cpu_record_hash_print): Calculate totals for CPU and real time. + (cpu_record_print): Change 'show thread cpu' title to show CPU and + real time. + (thread_timer_remain_second): Put current time in global recent_time. + (funcname_thread_add_timer_timeval): Fix assert. Replace 2-case + switch assignment with a ternary expression. Use global recent_time + variable. Fix use of timeval_adjust (previously, the value was not + actually being adjusted). + (thread_cancel): Add missing "break" statement in case + THREAD_BACKGROUND. + (thread_timer_wait): Use global recent_time value instead of calling + gettimeofday. And there's no need to check for negative timeouts, + since timeval_subtract already sets these to zero. + (thread_timer_process): Timers are sorted, so bail out once we + encounter a timer that has not yet popped. And remove some + extraneous asserts. + (thread_fetch): Do not process foreground timers before calling + select. Instead, add them to the ready list just after the select. + Also, no need to maintain a count of the number of ready threads, + since we don't care how many there are, just whether there's + one at the head of the ready list (which is easily checked). + Stick current time in global variable recent_time to reduce + the number of calls to gettimeofday. Tighten logic for + calculating the select timeout. + (thread_consumed_time): Now returns real time and puts the elapsed + cpu time in an additional argument. + (thread_should_yield): Use real (wall-clock) time to decide whether + to yield. + (thread_call): Maintain CPU and real time statistics. + * vty.c (vty_command): For slow commands, show real and cpu time. + +2005-04-27 Andrew J. Schorr <ajschorr@alumni.princeton.edu> + * workqueue.c (show_work_queues): Remove unused gettimeofday call. 2005-04-27 Paul Jakma <paul.jakma@sun.com> diff --git a/lib/thread.c b/lib/thread.c index 96ec50d0..2e1dd245 100644 --- a/lib/thread.c +++ b/lib/thread.c @@ -30,11 +30,14 @@ #include "command.h" #include "sigevent.h" +struct timeval recent_time; static struct hash *cpu_record = NULL; /* Struct timeval's tv_usec one second value. */ #define TIMER_SECOND_MICRO 1000000L +/* Adjust so that tv_usec is in the range [0,TIMER_SECOND_MICRO). + And change negative values to 0. */ static struct timeval timeval_adjust (struct timeval a) { @@ -51,13 +54,8 @@ timeval_adjust (struct timeval a) } if (a.tv_sec < 0) - { - a.tv_sec = 0; - a.tv_usec = 10; - } - - if (a.tv_sec > TIMER_SECOND_MICRO) - a.tv_sec = TIMER_SECOND_MICRO; + /* Change negative timeouts to 0. */ + a.tv_sec = a.tv_usec = 0; return a; } @@ -73,7 +71,7 @@ timeval_subtract (struct timeval a, struct timeval b) return timeval_adjust (ret); } -static int +static long timeval_cmp (struct timeval a, struct timeval b) { return (a.tv_sec == b.tv_sec @@ -114,9 +112,17 @@ static inline void vty_out_cpu_thread_history(struct vty* vty, struct cpu_thread_history *a) { - vty_out(vty, " %7ld.%03ld %9d %8ld %10ld %c%c%c%c%c%c %s%s", - a->total/1000, a->total%1000, a->total_calls, - a->total/a->total_calls, a->max, +#ifdef HAVE_RUSAGE + vty_out(vty, "%7ld.%03ld %9d %8ld %9ld %8ld %9ld", + a->cpu.total/1000, a->cpu.total%1000, a->total_calls, + a->cpu.total/a->total_calls, a->cpu.max, + a->real.total/a->total_calls, a->real.max); +#else + vty_out(vty, "%7ld.%03ld %9d %8ld %9ld", + a->real.total/1000, a->real.total%1000, a->total_calls, + a->real.total/a->total_calls, a->real.max); +#endif + vty_out(vty, " %c%c%c%c%c%c %s%s", a->types & (1 << THREAD_READ) ? 'R':' ', a->types & (1 << THREAD_WRITE) ? 'W':' ', a->types & (1 << THREAD_TIMER) ? 'T':' ', @@ -139,10 +145,15 @@ cpu_record_hash_print(struct hash_backet *bucket, if ( !(a->types & *filter) ) return; vty_out_cpu_thread_history(vty,a); - totals->total += a->total; totals->total_calls += a->total_calls; - if (totals->max < a->max) - totals->max = a->max; + totals->real.total += a->real.total; + if (totals->real.max < a->real.max) + totals->real.max = a->real.max; +#ifdef HAVE_RUSAGE + totals->cpu.total += a->cpu.total; + if (totals->cpu.max < a->cpu.max) + totals->cpu.max = a->cpu.max; +#endif } static void @@ -155,9 +166,15 @@ cpu_record_print(struct vty *vty, unsigned char filter) tmp.funcname = "TOTAL"; tmp.types = filter; - vty_out(vty, - " Runtime(ms) Invoked Avg uSecs Max uSecs Type Thread%s", - VTY_NEWLINE); +#ifdef HAVE_RUSAGE + vty_out(vty, "%21s %18s %18s%s", + "", "CPU (user+system):", "Real (wall-clock):", VTY_NEWLINE); +#endif + vty_out(vty, "Runtime(ms) Invoked Avg uSec Max uSecs"); +#ifdef HAVE_RUSAGE + vty_out(vty, " Avg uSec Max uSecs"); +#endif + vty_out(vty, " Type Thread%s", VTY_NEWLINE); hash_iterate(cpu_record, (void(*)(struct hash_backet*,void*))cpu_record_hash_print, args); @@ -378,12 +395,10 @@ thread_empty (struct thread_list *list) unsigned long thread_timer_remain_second (struct thread *thread) { - struct timeval timer_now; + gettimeofday (&recent_time, NULL); - gettimeofday (&timer_now, NULL); - - if (thread->u.sands.tv_sec - timer_now.tv_sec > 0) - return thread->u.sands.tv_sec - timer_now.tv_sec; + if (thread->u.sands.tv_sec - recent_time.tv_sec > 0) + return thread->u.sands.tv_sec - recent_time.tv_sec; else return 0; } @@ -499,35 +514,23 @@ funcname_thread_add_timer_timeval (struct thread_master *m, const char* funcname) { struct thread *thread; - struct timeval timer_now; + struct timeval alarm_time; struct thread_list *list; struct thread *tt; assert (m != NULL); - assert (type == THREAD_TIMER || THREAD_BACKGROUND); + assert (type == THREAD_TIMER || type == THREAD_BACKGROUND); assert (time_relative); - switch (type) - { - case THREAD_TIMER: - list = &m->timer; - break; - case THREAD_BACKGROUND: - list = &m->background; - break; - default: - return NULL; - } - + list = ((type == THREAD_TIMER) ? &m->timer : &m->background); thread = thread_get (m, type, func, arg, funcname); /* Do we need jitter here? */ - gettimeofday (&timer_now, NULL); - timer_now.tv_sec += time_relative->tv_sec; - timer_now.tv_usec += time_relative->tv_usec; - timeval_adjust (timer_now); - thread->u.sands = timer_now; + gettimeofday (&recent_time, NULL); + alarm_time.tv_sec = recent_time.tv_sec + time_relative->tv_sec; + alarm_time.tv_usec = recent_time.tv_usec + time_relative->tv_usec; + thread->u.sands = timeval_adjust(alarm_time); /* Sort by timeval. */ for (tt = list->head; tt; tt = tt->next) @@ -648,6 +651,7 @@ thread_cancel (struct thread *thread) break; case THREAD_BACKGROUND: list = &thread->master->background; + break; default: return; break; @@ -683,20 +687,9 @@ thread_cancel_event (struct thread_master *m, void *arg) static struct timeval * thread_timer_wait (struct thread_list *tlist, struct timeval *timer_val) { - struct timeval timer_now; - struct timeval timer_min; - if (tlist->head) { - gettimeofday (&timer_now, NULL); - timer_min = tlist->head->u.sands; - timer_min = timeval_subtract (timer_min, timer_now); - if (timer_min.tv_sec < 0) - { - timer_min.tv_sec = 0; - timer_min.tv_usec = 10; - } - *timer_val = timer_min; + *timer_val = timeval_subtract (tlist->head->u.sands, recent_time); return timer_val; } return NULL; @@ -738,25 +731,22 @@ thread_process_fd (struct thread_list *list, fd_set *fdset, fd_set *mfdset) return ready; } -/* fetch next timer-like thread thread from the list and return it */ +/* Add all timers that have popped to the ready list. */ static unsigned int thread_timer_process (struct thread_list *list, struct timeval *timenow) { struct thread *thread; unsigned int ready = 0; - assert (list && timenow); - for (thread = list->head; thread; thread = thread->next) - if (timeval_cmp (*timenow, thread->u.sands) >= 0) - { - thread_list_delete (list, thread); - assert (thread->next == thread->prev && thread->next == NULL); - thread->next = thread->prev = NULL; - thread->type = THREAD_READY; - thread_list_add (&thread->master->ready, thread); - ready++; - } + { + if (timeval_cmp (*timenow, thread->u.sands) < 0) + return ready; + thread_list_delete (list, thread); + thread->type = THREAD_READY; + thread_list_add (&thread->master->ready, thread); + ready++; + } return ready; } @@ -768,7 +758,6 @@ thread_fetch (struct thread_master *m, struct thread *fetch) fd_set readfd; fd_set writefd; fd_set exceptfd; - struct timeval timer_now; struct timeval timer_val; struct timeval timer_val_bg; struct timeval *timer_wait; @@ -777,7 +766,6 @@ thread_fetch (struct thread_master *m, struct thread *fetch) while (1) { int num = 0; - int ready = m->ready.count; /* Signals are highest priority */ quagga_sigevent_process (); @@ -786,12 +774,6 @@ thread_fetch (struct thread_master *m, struct thread *fetch) if ((thread = thread_trim_head (&m->event)) != NULL) return thread_run (m, thread, fetch); - /* Execute timer. */ - gettimeofday (&timer_now, NULL); - - /* Timer threads */ - ready += thread_timer_process (&m->timer, &timer_now); - /* If there are any ready threads from previous scheduler runs, * process top of them. */ @@ -804,22 +786,13 @@ thread_fetch (struct thread_master *m, struct thread *fetch) exceptfd = m->exceptfd; /* Calculate select wait timer if nothing else to do */ - if (ready == 0) - { - timer_wait = thread_timer_wait (&m->timer, &timer_val); - timer_wait_bg = thread_timer_wait (&m->background, &timer_val_bg); - - if (timer_wait && timer_wait_bg && - (timeval_cmp (*timer_wait, *timer_wait_bg) > 0)) - timer_wait = timer_wait_bg; - else if (!timer_wait && timer_wait_bg) - timer_wait = timer_wait_bg; - } - else - { - timer_val.tv_sec = timer_val.tv_usec = 0; - timer_wait = &timer_val; - } + gettimeofday (&recent_time, NULL); + timer_wait = thread_timer_wait (&m->timer, &timer_val); + timer_wait_bg = thread_timer_wait (&m->background, &timer_val_bg); + + if (timer_wait_bg && + (!timer_wait || (timeval_cmp (*timer_wait, *timer_wait_bg) > 0))) + timer_wait = timer_wait_bg; num = select (FD_SETSIZE, &readfd, &writefd, &exceptfd, timer_wait); @@ -831,61 +804,76 @@ thread_fetch (struct thread_master *m, struct thread *fetch) zlog_warn ("select() error: %s", safe_strerror (errno)); return NULL; } + + /* Check foreground timers. Historically, they have had higher + priority than I/O threads, so let's push them onto the ready + list in front of the I/O threads. */ + gettimeofday (&recent_time, NULL); + thread_timer_process (&m->timer, &recent_time); /* Got IO, process it */ if (num > 0) { /* Normal priority read thead. */ - ready += thread_process_fd (&m->read, &readfd, &m->readfd); + thread_process_fd (&m->read, &readfd, &m->readfd); /* Write thead. */ - ready += thread_process_fd (&m->write, &writefd, &m->writefd); + thread_process_fd (&m->write, &writefd, &m->writefd); } - + +#if 0 + /* If any threads were made ready above (I/O or foreground timer), + perhaps we should avoid adding background timers to the ready + list at this time. If this is code is uncommented, then background + timer threads will not run unless there is nothing else to do. */ + if ((thread = thread_trim_head (&m->ready)) != NULL) + return thread_run (m, thread, fetch); +#endif + /* Background timer/events, lowest priority */ - ready += thread_timer_process (&m->background, &timer_now); + thread_timer_process (&m->background, &recent_time); - /* if any threads were made ready above.. */ - if ((ready > 0) && (thread = thread_trim_head (&m->ready)) != NULL) + if ((thread = thread_trim_head (&m->ready)) != NULL) return thread_run (m, thread, fetch); } } unsigned long -thread_consumed_time (RUSAGE_T *now, RUSAGE_T *start) +thread_consumed_time (RUSAGE_T *now, RUSAGE_T *start, unsigned long *cputime) { - unsigned long thread_time; - #ifdef HAVE_RUSAGE /* This is 'user + sys' time. */ - thread_time = timeval_elapsed (now->ru_utime, start->ru_utime); - thread_time += timeval_elapsed (now->ru_stime, start->ru_stime); + *cputime = timeval_elapsed (now->cpu.ru_utime, start->cpu.ru_utime) + + timeval_elapsed (now->cpu.ru_stime, start->cpu.ru_stime); #else - /* When rusage is not available, simple elapsed time is used. */ - thread_time = timeval_elapsed (*now, *start); + *cputime = 0; #endif /* HAVE_RUSAGE */ - - return thread_time; -} - -/* We should aim to yield after THREAD_YIELD_TIME_SLOT - milliseconds. */ + return timeval_elapsed (now->real, start->real); +} + +/* We should aim to yield after THREAD_YIELD_TIME_SLOT milliseconds. + Note: we are using real (wall clock) time for this calculation. + It could be argued that CPU time may make more sense in certain + contexts. The things to consider are whether the thread may have + blocked (in which case wall time increases, but CPU time does not), + or whether the system is heavily loaded with other processes competing + for CPU time. On balance, wall clock time seems to make sense. + Plus it has the added benefit that gettimeofday should be faster + than calling getrusage. */ int thread_should_yield (struct thread *thread) { - RUSAGE_T ru; - - GETRUSAGE (&ru); - - return (thread_consumed_time (&ru, &thread->ru) > THREAD_YIELD_TIME_SLOT); + gettimeofday(&recent_time, NULL); + return (timeval_elapsed(recent_time, thread->ru.real) > + THREAD_YIELD_TIME_SLOT); } /* We check thread consumed time. If the system has getrusage, we'll - use that to get indepth stats on the performance of the thread. If - not - we'll use gettimeofday for some guestimation. */ + use that to get in-depth stats on the performance of the thread in addition + to wall clock time stats from gettimeofday. */ void thread_call (struct thread *thread) { - unsigned long thread_time; + unsigned long realtime, cputime; RUSAGE_T ru; struct cpu_thread_history tmp, *cpu; @@ -899,26 +887,31 @@ thread_call (struct thread *thread) GETRUSAGE (&ru); - thread_time = thread_consumed_time (&ru, &thread->ru); - cpu->total += thread_time; - if (cpu->max < thread_time) - cpu->max = thread_time; + realtime = thread_consumed_time (&ru, &thread->ru, &cputime); + cpu->real.total += realtime; + if (cpu->real.max < realtime) + cpu->real.max = realtime; +#ifdef HAVE_RUSAGE + cpu->cpu.total += cputime; + if (cpu->cpu.max < cputime) + cpu->cpu.max = cputime; +#endif ++cpu->total_calls; cpu->types |= (1 << thread->add_type); #ifdef CONSUMED_TIME_CHECK - if (thread_time > CONSUMED_TIME_CHECK) + if (realtime > CONSUMED_TIME_CHECK) { /* * We have a CPU Hog on our hands. * Whinge about it now, so we're aware this is yet another task * to fix. */ - zlog_warn ("CPU HOG: task %s (%lx) ran for %ldms", + zlog_warn ("SLOW THREAD: task %s (%lx) ran for %lums (cpu time %lums)", thread->funcname, (unsigned long) thread->func, - thread_time / 1000L); + realtime/1000, cputime/1000); } #endif /* CONSUMED_TIME_CHECK */ } diff --git a/lib/thread.h b/lib/thread.h index aef9df79..0d84cfc5 100644 --- a/lib/thread.h +++ b/lib/thread.h @@ -22,12 +22,22 @@ #ifndef _ZEBRA_THREAD_H #define _ZEBRA_THREAD_H +struct rusage_t +{ +#ifdef HAVE_RUSAGE + struct rusage cpu; +#endif + struct timeval real; +}; +#define RUSAGE_T struct rusage_t + #ifdef HAVE_RUSAGE -#define RUSAGE_T struct rusage -#define GETRUSAGE(X) getrusage (RUSAGE_SELF, X); +#define GETRUSAGE(X) \ + getrusage(RUSAGE_SELF, &((X)->cpu)); \ + gettimeofday(&recent_time, NULL); (X)->real = recent_time #else -#define RUSAGE_T struct timeval -#define GETRUSAGE(X) gettimeofday (X, NULL); +#define GETRUSAGE(X) \ + gettimeofday(&recent_time, NULL); (X)->real = recent_time #endif /* HAVE_RUSAGE */ /* Linked list of thread. */ @@ -73,11 +83,18 @@ struct thread char* funcname; }; -struct cpu_thread_history { +struct cpu_thread_history +{ int (*func)(struct thread *); const char *funcname; unsigned int total_calls; - unsigned long total, max; + struct time_stats + { + unsigned long total, max; + } real; +#ifdef HAVE_RUSAGE + struct time_stats cpu; +#endif unsigned char types; }; @@ -170,6 +187,13 @@ int thread_should_yield (struct thread *); extern struct cmd_element show_thread_cpu_cmd; -extern unsigned long thread_consumed_time(RUSAGE_T *after, RUSAGE_T *before); +/* Returns elapsed real (wall clock) time. */ +extern unsigned long thread_consumed_time(RUSAGE_T *after, RUSAGE_T *before, + unsigned long *cpu_time_elapsed); + +/* Global variable containing a recent result from gettimeofday. This can + be used instead of calling gettimeofday if a recent value is sufficient. + This is guaranteed to be refreshed before a thread is called. */ +extern struct timeval recent_time; #endif /* _ZEBRA_THREAD_H */ @@ -399,7 +399,7 @@ vty_command (struct vty *vty, char *buf) { RUSAGE_T before; RUSAGE_T after; - unsigned long cmdtime; + unsigned long realtime, cputime; GETRUSAGE(&before); #endif /* CONSUMED_TIME_CHECK */ @@ -408,9 +408,11 @@ vty_command (struct vty *vty, char *buf) #ifdef CONSUMED_TIME_CHECK GETRUSAGE(&after); - if ((cmdtime = thread_consumed_time(&after, &before)) > CONSUMED_TIME_CHECK) + if ((realtime = thread_consumed_time(&after, &before, &cputime)) > + CONSUMED_TIME_CHECK) /* Warn about CPU hog that must be fixed. */ - zlog_warn("CPU HOG: command took %lums: %s", cmdtime/1000, buf); + zlog_warn("SLOW COMMAND: command took %lums (cpu time %lums): %s", + realtime/1000, cputime/1000, buf); } #endif /* CONSUMED_TIME_CHECK */ |