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-rw-r--r--ospfd/ChangeLog9
-rw-r--r--ospfd/ospf_nsm.c42
2 files changed, 36 insertions, 15 deletions
diff --git a/ospfd/ChangeLog b/ospfd/ChangeLog
index e6d04f32..e22b7a42 100644
--- a/ospfd/ChangeLog
+++ b/ospfd/ChangeLog
@@ -3,14 +3,23 @@
* ospf_nsm.c: (nsm_should_adj) New function, just consolidate the
10.4 adjacency check from nsm_twoway_received/nsm_adj_ok.
(nsm_twoway_received/nsm_adj_ok) Use former.
+ (nsm_clear_adj) clear adjacency related state for a
+ neighbour, needed for some state changes from > ExStart down
+ to ExStart or less, which need not go through nsm_reset_nbr.
+ (nsm_reset_nbr) move code to former. Should be static.
(ospf_nsm_event) Don't allow action functions to change
next_state if the NSM tables do not indicate next_state is
conditional, log warning if one tries - existing code
appears fine though.
+ Remove long dead code.
+ Use nsm_clear_adj for state changes that take down
+ adjacencies to TwoWay/ExStart.
(nsm_timer_set) ls_req timer should be OFF in early states.
Compact several identical sections.
Set inactivity timer to OFF for Down, for documentary
purposes.
+ (nsm_kill_nbr) Oops, action function shouldn't try return
+ 1 for error.
2006-06-30 Andrew J. Schorr <ajschorr@alumni.princeton.edu>
diff --git a/ospfd/ospf_nsm.c b/ospfd/ospf_nsm.c
index 8c7c11a8..149ff7cb 100644
--- a/ospfd/ospf_nsm.c
+++ b/ospfd/ospf_nsm.c
@@ -49,8 +49,8 @@
#include "ospfd/ospf_abr.h"
#include "ospfd/ospf_snmp.h"
-void nsm_reset_nbr (struct ospf_neighbor *);
-
+static void nsm_reset_nbr (struct ospf_neighbor *);
+static void nsm_clear_adj (struct ospf_neighbor *);
/* OSPF NSM Timer functions. */
static int
@@ -397,8 +397,12 @@ nsm_oneway_received (struct ospf_neighbor *nbr)
return 0;
}
-void
-nsm_reset_nbr (struct ospf_neighbor *nbr)
+/* Clear adjacency related state for a neighbour, intended where nbr
+ * transitions from > ExStart (i.e. a Full or forming adjacency)
+ * to <= ExStart.
+ */
+static void
+nsm_clear_adj (struct ospf_neighbor *nbr)
{
/* Clear Database Summary list. */
if (!ospf_db_summary_isempty (nbr))
@@ -411,6 +415,12 @@ nsm_reset_nbr (struct ospf_neighbor *nbr)
/* Clear Link State Retransmission list. */
if (!ospf_ls_retransmit_isempty (nbr))
ospf_ls_retransmit_clear (nbr);
+}
+
+static void
+nsm_reset_nbr (struct ospf_neighbor *nbr)
+{
+ nsm_clear_adj (nbr);
/* Cancel thread. */
OSPF_NSM_TIMER_OFF (nbr->t_db_desc);
@@ -433,7 +443,7 @@ nsm_kill_nbr (struct ospf_neighbor *nbr)
/* killing nbr_self is invalid */
assert (nbr != nbr->oi->nbr_self);
if (nbr == nbr->oi->nbr_self)
- return 1;
+ return 0;
/* Reset neighbor. */
nsm_reset_nbr (nbr);
@@ -748,10 +758,6 @@ nsm_change_state (struct ospf_neighbor *nbr, int state)
if (vl_area->full_vls > 0)
if (--vl_area->full_vls == 0)
ospf_schedule_abr_task (oi->ospf);
-
- /* clear neighbor retransmit list */
- if (!ospf_ls_retransmit_isempty (nbr))
- ospf_ls_retransmit_clear (nbr);
}
zlog_info ("nsm_change_state(%s, %s -> %s): "
@@ -790,6 +796,18 @@ nsm_change_state (struct ospf_neighbor *nbr, int state)
ospf_opaque_nsm_change (nbr, old_state);
#endif /* HAVE_OPAQUE_LSA */
+ /* State changes from > ExStart to <= ExStart should clear any Exchange
+ * or Full/LSA Update related lists and state.
+ * Potential causal events: BadLSReq, SeqNumberMismatch, AdjOK?
+ *
+ * Note that transitions from > ExStart to < 2-Way (e.g. due to
+ * KillNbr or 1-Way) must and will do the same, but via
+ * nsm_reset_nbr.
+ */
+ if (old_state > NSM_ExStart
+ && (state == NSM_ExStart || state == NSM_TwoWay))
+ nsm_clear_adj (nbr);
+
/* Start DD exchange protocol */
if (state == NSM_ExStart)
{
@@ -807,11 +825,6 @@ nsm_change_state (struct ospf_neighbor *nbr, int state)
nbr->crypt_seqnum = 0;
/* Generete NeighborChange ISM event. */
-#ifdef BUGGY_ISM_TRANSITION
- if ((old_state < NSM_TwoWay && state >= NSM_TwoWay) ||
- (old_state >= NSM_TwoWay && state < NSM_TwoWay))
- OSPF_ISM_EVENT_EXECUTE (oi, ISM_NeighborChange);
-#else /* BUGGY_ISM_TRANSITION */
switch (oi->state) {
case ISM_DROther:
case ISM_Backup:
@@ -824,7 +837,6 @@ nsm_change_state (struct ospf_neighbor *nbr, int state)
/* ISM_PointToPoint -> ISM_Down, ISM_Loopback -> ISM_Down, etc. */
break;
}
-#endif /* BUGGY_ISM_TRANSITION */
/* Performance hack. Send hello immideately when some neighbor enter
Init state. This whay we decrease neighbor discovery time. Gleb.*/