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author | kliment <kliment.yanev@gmail.com> | 2011-07-07 16:32:10 +0200 |
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committer | kliment <kliment.yanev@gmail.com> | 2011-07-07 16:32:10 +0200 |
commit | 57f82b5a5b566025ff0c6da6728dbc4380b937cd (patch) | |
tree | cda57e055d9522a9202258d10a934902c3220383 | |
parent | f4944f6d8ef6bb51ccf632fff6d80934f7b4e5cb (diff) |
Add missing accel per sq second for E
-rw-r--r-- | Sprinter/Configuration.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Sprinter/Configuration.h b/Sprinter/Configuration.h index 8bccfcc..319c839 100644 --- a/Sprinter/Configuration.h +++ b/Sprinter/Configuration.h @@ -91,7 +91,7 @@ bool axis_relative_modes[] = {false, false, false, false}; // X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot. float max_start_speed_units_per_second[] = {25.0,25.0,0.2,10.0}; long max_acceleration_units_per_sq_second[] = {1000,1000,50,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts -long max_travel_acceleration_units_per_sq_second[] = {500,500,50}; // X, Y, Z max acceleration in mm/s^2 for travel moves +long max_travel_acceleration_units_per_sq_second[] = {500,500,50,500}; // X, Y, Z max acceleration in mm/s^2 for travel moves #endif //// AD595 THERMOCOUPLE SUPPORT UNTESTED... USE WITH CAUTION!!!! |