diff options
author | Emanuele Caruso <emanuele.caruso@gmail.com> | 2011-06-05 04:22:57 +0200 |
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committer | Emanuele Caruso <emanuele.caruso@gmail.com> | 2011-06-05 04:22:57 +0200 |
commit | 08e61b287f5cddce693a722a467bceeaadb60d2d (patch) | |
tree | c738b8d58fb2fa17d2aa0aa984e92222721260eb /Tonokip_Firmware/configuration.h | |
parent | 1139131f72f97ac5d6de72ada5030d82fc98eb9f (diff) |
Added debugging code for heat management. Changed acceleration values to more reliable ones
Diffstat (limited to 'Tonokip_Firmware/configuration.h')
-rw-r--r-- | Tonokip_Firmware/configuration.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/Tonokip_Firmware/configuration.h b/Tonokip_Firmware/configuration.h index f2d23f0..d77b974 100644 --- a/Tonokip_Firmware/configuration.h +++ b/Tonokip_Firmware/configuration.h @@ -28,8 +28,8 @@ #ifdef RAMP_ACCELERATION //X, Y, Z, E maximum start speed for accelerated moves. E default values are good for skeinforge 40+, for older versions raise them a lot. float max_start_speed_units_per_second[] = {25.0,25.0,0.2,10.0}; -long max_acceleration_units_per_sq_second[] = {3000,3000,50,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts -long max_travel_acceleration_units_per_sq_second[] = {1500,1500,50}; // X, Y, Z max acceleration in mm/s^2 for travel moves +long max_acceleration_units_per_sq_second[] = {1000,1000,50,10000}; // X, Y, Z and E max acceleration in mm/s^2 for printing moves or retracts +long max_travel_acceleration_units_per_sq_second[] = {500,500,50}; // X, Y, Z max acceleration in mm/s^2 for travel moves #endif #ifdef EXP_ACCELERATION float full_velocity_units = 10; // the units between minimum and G1 move feedrate @@ -160,10 +160,11 @@ const int Z_MAX_LENGTH = 100; //Uncomment the following line to enable debugging. You can better control debugging below the following line //#define DEBUG #ifdef DEBUG - #define DEBUG_PREPARE_MOVE //Enable this to debug prepare_move() function - #define DEBUG_BRESENHAM //Enable this to debug the Bresenham algorithm - #define DEBUG_RAMP_ACCELERATION //Enable this to debug all constant acceleration info - #define DEBUG_MOVE_TIME //Enable this to time each move and print the result + //#define DEBUG_PREPARE_MOVE //Enable this to debug prepare_move() function + //#define DEBUG_BRESENHAM //Enable this to debug the Bresenham algorithm + //#define DEBUG_RAMP_ACCELERATION //Enable this to debug all constant acceleration info + //#define DEBUG_MOVE_TIME //Enable this to time each move and print the result + //#define DEBUG_HEAT_MGMT #endif #endif |